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NPC Generator

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Advanced [show]


Dustin Myerscough, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light brown in addition to tight pants, he is not a threatening figure. His hair is always cut to a buzz. This hazel eyed northerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dustin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dustin. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist, Artistic. Flaws: Impulsive. Bonds: Criminal record. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Dustin Myerscough, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bertram Weld, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear grey clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized jet on his left hand. His red hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and he feels threatened by others

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Rich, Adventurer, Has a crush. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Weld, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Randal Kenley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His moppish white hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted arcane powers by his dying sister.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Adventurer, Rich, In love. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Randal Kenley, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)11 (+0) 11 (+0)17 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Hematite (13 gp). Freshwater pearl (13 gp). Sardonyx (30 gp). Chrysoprase (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Raymond Clayden, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is chestnut and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Barrister and found it very stressful. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult.

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Rich, Mentor, Job. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Raymond Clayden, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 6000 cp. 1 Half-Plate.


Social Check DCs


Conrad Addington, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a clover on it. With bright brown hair and a scraggly beard. He has gleaming, smiling violet eyes.

Personality: Calm and collected, he is a well trained Miller. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Logical, Impeccable. Bonds: Attractive, Job, Religious. Occupation: Miller

Voice: Stutters

Attributes [hide]

Conrad Addington, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 8 (-1)5 (-3)
Skills Athletics +2, History +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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