Kody Enfield, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears bulky blue painted plate armor. His left leg appears badly burned and disfigured. His white hair and beard is wavy and long. His thin eyebrows rest above his beady gray eyes.
Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Kody was born in the west. At a young age he loved to build and create. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He would like to get married and retire.
Ideals: Persistence. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Sculptor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 500 gp. Sardonyx (50 gp). Moss agate (13 gp). Amber (120 gp).
Manfred Thornton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered
History: Manfred was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has never given up on his music dream.
Motivation: His relatives are trying to arrange a marriage; and to share knowledge with the world
Ideals: Optimist, Logical, Artistic. Bonds: Job, Family. Occupation: Servant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: Fire opal (800 gp). Zircon (80 gp). Eye agate (9 gp). Pink pearl (80 gp).
Solomon Marlee, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a violet poncho over his likewise colored trousers and shirt. His silver hair is still thick. His eyes are likewise gray.
Personality: His tongue was cut out and he uses sign language. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved out north to avoid the crime he committed. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Flaws: Disease. Bonds: Criminal record, Rich, Adventurer, Family. Occupation: Fortune-teller
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1100 sp. Moonstone (20 gp). Tiger eye turquoise (13 gp). Deep blue spinel (300 gp).
Hubert Ramsey, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with broad hat. With a patchy white beard and wild white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Military, Mentor. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Tiger eye turquoise (14 gp). Jasper (80 gp). Chalcedony (80 gp).
Rolf Melancon, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a long chestnut beard with little hanging trinkets. He is very pretty but has cold, dead eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Rolf was born on a far northern island where he grew up under the tutelage of his father, an expert Architect. He struck the Architect job and began his own company from there.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Bonds: Immigrant, Attractive, Job, Enemies, Military. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 5 (-3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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