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NPC Generator

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Advanced [show]


Richard Camden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. With bright chestnut hair and a scraggly beard. He has a dull look in his violet eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Pacifist. Flaws: Racist, Shy, Antagonistic. Bonds: Military. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Richard Camden, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Walcott, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a robe, a symbol of death around his neck, and a shortspear on his belt. He is an epitome of beauty. He keeps his black hair in a flapper bob. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves painting and to teach people painting more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Joker. Flaws: Addict. Bonds: Attractive. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Anselm Walcott, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Anselm Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is always cut to a buzz. His eyes are likewise brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with his god.

History: Sold as a small child to a brothel owner, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and wants to raise his children well

Flaws: Greedy. Bonds: Religious, Mentor, Job, Family. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Anselm Chester, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adam Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple green robe with black stripes complete with hood. He has a very tight haircut. His violet eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by brigands. Adam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Nothing but the best is good enough for him; and a deep hatred of brigands

Ideals: Impeccable. Flaws: Mundane. Bonds: Religious, Rich, Enemies. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Adam Rutherford, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Gnoll, Goblin, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Frederick Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a white top hat and white clothes. He has a very tight haircut. His brown unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Frederick lived on a farm with his father, near the main road leading to a nearby town. Frederick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Frederick decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and expand his business

Flaws: Disease, Selfish. Bonds: Rich, Family, Criminal record, Job. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Frederick Hadleigh, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)10 (+0) 12 (+1)6 (-2)
Skills Insight +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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