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Advanced [show]


Odo Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his black hair to look like a famous performer. He has gleaming, smiling violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Persistence, Professionalism, Artistic. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Odo Willoughby, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver ewer (100 gp). 5 Acid flasks.


Social Check DCs


Robert Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He is an epitome of beauty. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.

History: Robert was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He left for the west, certain he would find work there.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Fearful. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Robert Barlow, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 sp. Red-brown spinel (110 gp). Citrine (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Bernard Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has styled his white hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich southern family. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to get a good night's sleep

Ideals: Gifted. Flaws: Insane, Insomniac. Bonds: Rich, Adventurer. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Bernard Blackwood, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 11 (+0)7 (-2)
Skills Medicine +2, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


John Camden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green costume with the symbols of magic on his torso. He wears his auburn hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Slave, Mentor. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

John Camden, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)16 (+3) 14 (+2)4 (-3)
Skills Sleight of Hand +0, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Halfling
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp. Fire opal pendant on a fine gold chain (900 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item.


Social Check DCs


Adelard Spaulding, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his greataxe, and his gloved hand is found clutching a greataxe. His chestnut hair has been sun bleached extensively. His eyes are likewise brown.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Racist. Bonds: Job, Religious, Enemies. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelard Spaulding, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Red-brown spinel (70 gp).


Social Check DCs

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