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NPC Generator

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Advanced [show]


Ernest Gyula, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black tunic with blue highlights, and long brown pants that bunch up around his shoes. He wears a feathered hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.

History: Born in the south his family was never financially stable. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Ideals: Athletic, Gifted. Flaws: Shy, Greedy. Bonds: Poor, Job. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Ernest Gyula, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)13 (+1) 12 (+1)4 (-3)
Skills Intimidation -1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Clerebold Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is singed and shortened. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Clerebold studied abroad. A gifted student he started as a Fortune-teller, but he got bored and became a Baker. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Sensitive, Insane, Impulsive. Bonds: Job. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Clerebold Blyth, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)10 (+0) 8 (-1)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Red garnet (70 gp). 1 Banded mail. 1 Chain shirt.


Social Check DCs


Bertram Staurheim, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Energy wise he seems alert and responsive.

History: Bertram was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To pay off his debts.

Ideals: Justice, Professionalism. Bonds: Attractive, Poor. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Bertram Staurheim, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)12 (+1) 10 (+0)17 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Leighton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He keeps his brown hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Tailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Philantrophist, Optimist. Flaws: Disease. Bonds: Attractive, Family. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Wymar Leighton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)10 (+0) 12 (+1)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1600 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Hugh Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and red. His eyes are hazel and beady.

Personality: He can speak with the recently deceased. He works hard and plays hard.

History: He was raised in a forest tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Nature. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Hugh Coombs, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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