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Advanced [show]


Adelard Rutherford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and human compassion

Ideals: Fighting. Flaws: Ugly, Racist, Insane. Bonds: Immigrant, Job. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Adelard Rutherford, Male Human Fighter 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Orc, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kody Tindall, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a blue tunic with tan highlights, and long blue pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. His brown hair is kept up in a ponytail inside a Stetson hat. His eyes are gray and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Kody hails from a village terrorized by giants. As a young adult he joined a group advocating for an improvement in Human conditions. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting. Flaws: Selfish, Racist. Bonds: Slave, Nature, Enemies. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Kody Tindall, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)17 (+3) 15 (+2)10 (+0)
Skills Athletics +5, Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Gnome, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Henry Moreno, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky grey painted plate armor. He wears a broad hat to cover his moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a ruthless business man, a trait he acquired from his mother.

History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Henry Moreno, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)15 (+2) 13 (+1)7 (-2)
Skills Persuasion +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Thomas Sutherland, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his silver hair. His gray eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 16th year, his parents were killed by a drow raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and revenge

Ideals: Athletic, Artistic. Bonds: Poor, Attractive, Enemies, Job. Occupation: Spy

Voice: German accent

Attributes [hide]

Thomas Sutherland, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 15 (+2)14 (+2) 17 (+3)9 (-1)
Skills Animal Handling +5, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp. Aquamarine (500 gp).


Social Check DCs


Gilbert Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with blue socks and a vest with buckled shoes. He carries with him a set of bows on his belt, each one with a ruby on the hilt. He sports a flattop hair cut. His eyes are a pleasant brown.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his sister.

Ideals: Fighting, Justice. Bonds: Attractive, Family, Adventurer. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Ansley, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)9 (-1) 14 (+2)16 (+3)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 15000 sp. 1 Simple lock. 1 Good lock. 1 Simple lock. 1 Bullseye lantern.


Social Check DCs

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