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NPC Generator

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Advanced [show]


Lewis Payton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. He has done his best to style his auburn hair to look like a famous performer. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Weaver.

Motivation: To reunite with his absent mother; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Rich, Job, Family. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Lewis Payton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)15 (+2) 7 (-2)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common, Celestial, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp. 3 Tanglefoot bags.


Social Check DCs


Jocelyn Fawcett, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has shaved his head bald. His eyes, though not visible through his cowl, are gray.

Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Ugly, Insane, Disease. Bonds: Poor. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Fawcett, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)18 (+4) 13 (+1)15 (+2)
Skills Arcana +6, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Anselm Denholm, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He carries with him a set of bastard swords on his belt, each one with a ruby on the hilt. He wears his chestnut hair up in a very large beehive style do. His hazel eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Anselm was born in the east. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical, Persistence. Flaws: Antagonistic. Bonds: Military. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Anselm Denholm, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trym Huxley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west, but his parents moved at a very young age to the south. His mother was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and to prove his worth to the world

Ideals: Persistence. Flaws: Ugly, Disease, Impulsive. Bonds: Immigrant. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Trym Huxley, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Bullseye lantern.


Social Check DCs


Patrick Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, white cloak. His small hat is riddled with cuts and holes. His gray eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. He also has developed a complete distrust of the Spice Merchant profession.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better kind of golem.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Poor, Job, Adventurer. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Patrick Birkenhead, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)17 (+3) 14 (+2)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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