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Advanced [show]


Roland Barton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a green scarf. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a clover on it. He has a long black beard with little hanging trinkets. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Roland was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Roland's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Layabout again; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Roland Barton, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)8 (-1) 17 (+3)11 (+0)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Theodoric Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, black shirt, and white tie. He carries a battered sai and tarnished mace as well. His long silver hair reaches down to his waist. His brown eyes dart from person to person.

Personality: He acts crazy and hedonistic. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Hedonist, Antagonistic. Bonds: Religious. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Theodoric Thackeray, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)9 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. 1 Thunderstones.


Social Check DCs


Roger Colby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes peer out from beneath his Stetson yellow hat.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Tanner, who enjoyed hunting, Roger was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the south; and seeks redemption

Ideals: Entrepeneur. Bonds: Job, Criminal record, Nature. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Roger Colby, Male Human Fighter 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Violet garnet (900 gp). Malachite (9 gp).


Social Check DCs


Drogo Ridley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His tied-back hair is silver. His eyes are likewise brown.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Drogo Ridley, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Manfred Clapham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Shipwright, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Persistence, Gifted, Impeccable. Bonds: Rich, Job. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Manfred Clapham, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Terran, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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