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Advanced [show]


Shane Cooper, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, blue cloak. He is tall, broad shouldered and powerfully built. He wears a small hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Shane wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of goblins once and for all.

History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge.

Ideals: Disciplined. Bonds: Enemies, Rich, Adventurer. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Shane Cooper, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 15 (+2)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 45000 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hunter Hadley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a brown shirt with thin white vertical stripes and violet pants. His head has been shaved. His eyes, though not visible through his cowl, are violet.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Nature. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Hunter Hadley, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)9 (-1) 13 (+1)8 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs


Ernest Gracey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. His hair is blonde and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Stylist, and he later adopted a second son.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Poor, Adventurer, Military, Family. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Ernest Gracey, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 8 (-1)9 (-1) 10 (+0)14 (+2)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Hailey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is cut short with large spiked bangs in the front. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Flaws: Addict, Hedonist. Bonds: Poor, Attractive, Guardian. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Hailey, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1100 sp.


Social Check DCs


Justin Tickle, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green costume with the symbols of luck on his torso. He has styled his silver hair well, parting it to the right. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 6 years old his parents immigrated from the north. Justin was born on a far northern forest where he grew up under the tutelage of his father, an expert Barber. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.

Motivation: Many gnolls want him driven away; and to unite with his sister

Ideals: Professionalism. Bonds: Guardian, Immigrant, Family, Enemies. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Justin Tickle, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)18 (+4) 16 (+3)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Terran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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