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Advanced [show]


Theodoric Darby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple brown robe with tan stripes complete with hood. His top hat is riddled with cuts and holes. His eyes are a pleasant green.

Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Blacksmith business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants his loneliness to end.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Darby, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 33000 sp. Red garnet (70 gp).


Social Check DCs


Solomon Norton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears green trousers with brown and red striped suspenders. He wears various colorful collared shirts. He has moderate length golden hair. His fierce violet eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Solomon Norton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)9 (-1) 15 (+2)7 (-2)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp. Sardonyx (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Alston, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, red, dusty cloak. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is long and black with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He enjoys reading and quiet.

History: Gifted from a young age, Heward studied abroad. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Heward took refuge in the old dungeon and found the beat up bow and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Bonds: Rich, Attractive, Family, Nature. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Heward Alston, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)16 (+3) 17 (+3)6 (-2)
Skills Arcana +5, Athletics +5
Senses Passive Perception 13
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Drogo Abram, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear blue tank tops with grey pants. His hair is long and auburn with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His blue eyes are passionate and lively.

Personality: This man loves poetry and to teach people poetry more than just about anything. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved out east to avoid the crime he committed. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Artistic, Professionalism. Bonds: Religious, Criminal record. Occupation: Sailor

Voice: American accent

Attributes [hide]

Drogo Abram, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)12 (+1) 11 (+0)7 (-2)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Clerebold Thackeray, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. His violet unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Clerebold will drive conversation. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Gifted, Fighting. Flaws: Disease. Bonds: Poor. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Clerebold Thackeray, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 11 (+0)6 (-2)
Skills Athletics +4, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 12000 cp. Large well-done wool tapestry (200 gp).


Social Check DCs

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