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NPC Generator

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Advanced [show]


Diggory Ogden, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He is portly but not overly obese. His brown hair is singed and shortened. His eyes, though not visible through his cowl, are hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Diggory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: He is greedy; and he's looking for his big break

Flaws: Ugly, Emotional. Bonds: Rich, Adventurer, Military. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Diggory Ogden, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 8 (-1)16 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 9
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 sp. A necklace of small pink pearls (1000 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item.


Social Check DCs


Cory Morton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail, and carries ceremonial daggers. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Cory Morton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


Guy Benson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a brown costume with the symbols of his god on his torso. He has a very tight haircut. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Baker, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job, Enemies. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Guy Benson, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Magnifying glass. 1 Small steel mirror.


Social Check DCs


Don Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of magic on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has a red handlebar mustache and slicked back red hair. His gray unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. The war was a terrible time for him, and Don does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: To end his boredom; and he is content

Ideals: Gifted. Flaws: Disease, Depressed, Mundane. Bonds: Military. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Don Hartford, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 8 (-1)8 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Roland Winthrop, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. His violet eyes peer out from beneath his top grey hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Criminal record, Mentor. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roland Winthrop, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)6 (-2) 14 (+2)14 (+2)
Skills Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp.


Social Check DCs

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