Ernest Carlyle, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a large brown jacket. He has a small bristly mustache and wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Ernest was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Marry his sister to traveling adventurers.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Family. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 18 (+4) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +0
Possessions: 20000 cp.
Simon Sharps, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears bulky brown painted plate armor. His black hair is knotted and matted. His amber eyes dart from person to person to random spaces in the air.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: He loathes his own lifestyle; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Shepherd
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.
Manfred Badger, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear grey pants and tee shirts. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.
Personality: He is irascible and easily irritated. He is frequently practicing swordplay.
History: Manfred was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Attractive, Rich. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Aquamarine (900 gp). Chalcedony (40 gp). Chalcedony (40 gp). Carnelian (40 gp). 1 Minor magic item.
Gunter Lindsey, Male Human [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy golden hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He has always had a great fascination with Human culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion.
Flaws: Ugly, Racist. Bonds: Religious, Immigrant, Enemies. Occupation: Knight
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. Sard (20 gp). Red-brown spinel (160 gp).
Guy Tyndall, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He is bald on top and has large black tufts of hair around his ears. His brown eyes dart from person to person.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Flaws: Ugly. Bonds: Poor, Job, Nature, Family, Adventurer. Occupation: Shipwright
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
