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NPC Generator

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Advanced [show]


Tim Abram, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a deerstalker hat to cover his moderate length white hair. His blue eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the east his family was never financially stable. His childhood dream was to be a Navigator, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he has a crush on the local navigator

Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Poor. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Tim Abram, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)15 (+2) 10 (+0)7 (-2)
Skills Arcana +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Gilbert Kitchur, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. He has styled his red hair well, parting it to the left. His eyes are green.

Personality: Calm and collected, he is a well trained Healer. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the east. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Bonds: Attractive, Job, In love, Immigrant. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Gilbert Kitchur, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Roland Wilberforce, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a worn and beaten armor. His red hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Roland has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Roofer

Voice: French accent

Attributes [hide]

Roland Wilberforce, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 7 (-2)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dustin Sutton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His brown hair has been sun bleached extensively. His eyes are likewise blue.

Personality: Abrasive and pushy, he has a hard time making friends. Dustin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and doesn't want to be a junk dealer and was forced into it by his family

Flaws: Antagonistic. Bonds: Slave, Family, Mentor. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dustin Sutton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 sp.


Social Check DCs


Don Addington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His hair is short and white. He has a dull look in his green eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a forest tribe. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and wants his loneliness to end

Ideals: Gifted. Flaws: Greedy. Bonds: Has a crush, Nature, In love. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Don Addington, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)14 (+2) 15 (+2)17 (+3)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 sp. 1 Superior lock.


Social Check DCs

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