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NPC Generator

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Advanced [show]


Charles Blyth, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a pastel tunic with black highlights, and long grey pants that bunch up around his shoes. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants his loneliness to end; and find a way to reverse the transformation of his sister

Flaws: Ugly, Forgetful. Bonds: Family, Job, Has a crush. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Charles Blyth, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp. 1 Silk rope.


Social Check DCs


Guy Washington, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He is muscular with a powerful set of arms. He has a golden handlebar mustache and slicked back golden hair. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Guy was born the youngest of three triplets. When Guy reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Flaws: Depressed. Bonds: Attractive, Poor, Family, Military. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Washington, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills History +5, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 40 pp. Red-brown spinel (140 gp). Amber (140 gp). Azurite (6 gp). 1 Masterwork manacles. 1 Magnifying glass.


Social Check DCs


Kyle Clifton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. His eyes are likewise violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: The child of northern immigrants he idolized his father. Kyle was born on a far northern forest where he grew up under the tutelage of his father, an expert Guard. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Pacifist. Bonds: Rich, Job, Immigrant. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Clifton, Male Human Fighter 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Athletics +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Don Alston, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his blue robe. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His golden hair is lengthy. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Alston, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gunter Yorke, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears pastel leather gloves, a pastel jacket, and tight pants. With bright black hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Yorke, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 17 (+3)17 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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