Anthony Fidget, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is lengthy. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born in the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by brigands. Anthony was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Revenge; and obtaining odd cultural human artifacts is his passion
Flaws: Racist. Bonds: Adventurer, Immigrant, Attractive, Enemies. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Nicholas Kitchur, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes have a joyful gleam in them most of the time.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.
History: Born in the south to a Navigator, Nicholas learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Navigator.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Ideals: Opinionated. Flaws: Racist, Antagonistic. Bonds: Religious, Job. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp.
Bertram Clayden, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely yellow suit with black socks and a vest with buckled shoes. His hair is chestnut and curly. His face is scarred and worn.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.
History: Bertram was raised in a hard working conservative environment. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Depressed. Bonds: Job. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1800 sp. 1 Masterwork Common Melee.
Gerald Ansley, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. With a patchy red beard and wild red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of western immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Family, Immigrant. Occupation: Tailor
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Obsidian (6 gp). Deep green spinel (70 gp).
Frederick Kirby, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his white hair in a flapper bob. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born at the edge of vast mountains. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Depressed. Bonds: Poor, Adventurer, Nature. Occupation: Fisher
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Gnoll, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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