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NPC Generator

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Advanced [show]


Hunter Charlton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his white hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hunter Charlton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 6 (-2)9 (-1)
Skills Animal Handling +0, Persuasion +1
Senses Passive Perception 8
Languages Common, Gnoll, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Theodoric Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he is well dressed, constantly wearing a brown suit, blue shirt, and green tie. His chestnut hair is matted, messy, and big. He wears a mask on his face.

Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Bowyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Theodoric Hadleigh, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 7 (-2)18 (+4)
Skills Animal Handling +0, Deception +6
Senses Passive Perception 8
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Guy Ogden, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. His hair is chestnut and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his father.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Guy began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Poor, Enemies. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Ogden, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Peter Garfield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He keeps his white hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. After coming to the age of reason, Peter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and an old rival family wants him found

Ideals: Optimist, Entrepeneur, Gifted. Bonds: Rich, Family. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Peter Garfield, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Everard Hastings, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. His Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of northern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Justice. Flaws: Ugly, Insomniac, Selfish. Bonds: Immigrant, Enemies. Occupation: Dilettante

Voice: Squeaky

Attributes [hide]

Everard Hastings, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 16 (+3)3 (-4)
Skills Performance -2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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