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NPC Generator

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Advanced [show]


Robert Haley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. He wears his blonde hair up in a very large beehive style do. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west to a Miller, Robert learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He inherited the family business which he has now maintained for 13 years.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: PTSD. Bonds: Military, Job. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Robert Haley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)9 (-1) 15 (+2)12 (+1)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Arnold Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His moppish golden hair is in a traditional bowl cut. His gray eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. In his 10th year, his parents were killed by a drow raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better world.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Poor, Enemies. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Arnold Eastoft, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)5 (-3) 16 (+3)7 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Norman Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long red beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: He was raised in a plains tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Nature, Family. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Norman Stanford, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theobald Gracey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green wide-brimmed hat and green clothes. He wears a colorful flower in his brown hair. His hazel eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Athletic, Entrepeneur. Flaws: Forgetful. Bonds: Attractive, Family, Mentor. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Theobald Gracey, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Hugh Gyula, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His white hair is greasy and uncared for. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments

History: Born in the south his family was never financially stable. Over the years he perfected his riding and shooting skills. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Poor, Nature. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Hugh Gyula, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)7 (-2) 13 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp. Violet garnet (400 gp). Lapis lazuli (4 gp).


Social Check DCs

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