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Advanced [show]


Wymar Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large silver tufts of hair around his ears. His fierce blue eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Adventurer. Occupation: Navigator

Voice: French accent

Attributes [hide]

Wymar Eastaughffe, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 16 (+3)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 2 Tanglefoot bags. 1 Alchemist’s fire. 2 Thunderstones.


Social Check DCs


Alex Alton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is well dressed, constantly wearing a yellow suit, black shirt, and grey tie. His skin is also unnaturally pale. His blonde hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Gardener, who enjoyed hunting, Alex was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Family, Nature. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Alex Alton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Adelard Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of shortbows on his belt, each one with a sapphire on the hilt. His brown hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He has all his life been fascinated with poetry.

History: Born in the east his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Adelard never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Fighting, Artistic, Athletic. Bonds: Poor, In love, Family. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Adelard Allerton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bertram Easton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting brown shirt and pants. His chestnut hair is braided into rings. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Masseuse, who enjoyed hunting, Bertram was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He has achieved small success as a Navigator.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Job, Rich. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Easton, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kyle Livingstone, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is heavily combed to the left. His amber eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He uses money and sex appeal to get what he needs; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Logical. Bonds: Attractive, Rich, Religious. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Kyle Livingstone, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 100 gp.


Social Check DCs

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