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NPC Generator

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Advanced [show]


William Peyton, Male Human [Permalink]

Personal [hide]

Description: This man wears a green small hat and green clothes. He is muscular with a powerful set of arms. His red hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered

History: William was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Optimist, Logical. Flaws: Ugly, Insomniac. Bonds: Job, Rich. Occupation: Stylist

Voice: Smooth and feminine

Attributes [hide]

William Peyton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 16 (+3)16 (+3)
Skills Performance +5, Stealth +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Arnold Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. He has no hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Arnold was born in the south. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Arnold was left his mother's suit of armor and trained in its use and care. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He loathes his own lifestyle; and wants to raise his children well

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Arnold Skelton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)10 (+0) 15 (+2)15 (+2)
Skills History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Deep blue spinel (400 gp).


Social Check DCs


Arnold Darby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is lengthy. He has a dull look in his blue eyes.

Personality: Stoic and calm, he prefers to meditate than take action. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Arnold took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Bonds: Religious, Rich, Nature. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Darby, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Banded mail.


Social Check DCs


Justin Dudley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy black hair. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Justin Dudley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Theobald Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. His white hair is cut short. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of western immigrants he idolized his mother. A gifted student he started as a Armorer, but he got bored and became a Seamstress. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and to clean up the streets

Flaws: Ugly. Bonds: Adventurer, Immigrant, Job, Guardian. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Theobald Brownrigg, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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