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Advanced [show]


Thomas Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky green painted plate armor. His chestnut hair is kept up in a ponytail inside a Stetson hat. His hazel eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a ruthless business man, a trait he acquired from his mother.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: Expand his business; and wants to raise his children well

Ideals: Artistic, Entrepeneur. Flaws: Fearful. Bonds: Job, Family. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Moreno, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anthony Colton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy green suit. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anthony grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anthony. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family, Criminal record. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Anthony Colton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp. Onyx (20 gp). Deep green spinel (100 gp). Smoky quartz (20 gp).


Social Check DCs


Drogo Blakeley, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His hair is auburn and very short. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the west, but his parents moved at a very young age to the south. Drogo was born on a far western desert where he grew up under the tutelage of his mother, an expert Locksmith. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Drogo Blakeley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)18 (+4) 12 (+1)11 (+0)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Elven, Sylvan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Drogo Wharton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a fancy grey suit. He is tall, broad shouldered and powerfully built. His golden hair is cut short. His fierce gray eyes like to dwell on things.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his old friends

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Adventurer, Family. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Drogo Wharton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 3000 sp. Rock crystal (20 gp).


Social Check DCs


Dustin Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is long and golden with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Athletic, Passionate, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Dustin Heiser, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 29000 cp. Black pearl (1200 gp). Jade (50 gp). Aquamarine (1200 gp).


Social Check DCs

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