Diggory Blyth, Male Human [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He wears just a grey suit. He sports a long auburn beard, and similarly colored long hair. His eyes are a pleasant gray.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the west, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Bonds: Attractive, Immigrant, Rich. Occupation: Butcher
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Everburning torch. 3 Antitoxin. 2 Holy water.
Theobald Marston, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. With bright chestnut hair and a scraggly beard. His blue eyes are slightly larger than normal.
Personality: He has always had a great fascination with Human culture. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: When he was but 8 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found.
Ideals: Athletic, Artistic. Flaws: Racist. Bonds: Family, Immigrant. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Chrysoprase (20 gp). 1 Chain shirt.
Theobald Presley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket, and he perpetually has his sword ready. His blonde hair is braided into rings. His hazel eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Farmer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Nothing but the best is good enough for him; and to find somewhere to settle down
Ideals: Fighting, Philantrophist, Impeccable. Flaws: Disease, Mundane. Bonds: Poor. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Common Melee.
Roger Wakefield, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Carpenter uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy golden beard and wild golden hair. His green eyes have a joyful gleam in them most of the time.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Roger was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. He has been a successful dealer in antiques buying low and selling high.
Motivation: To protect his home; and he is unsatisfied with his job
Ideals: Entrepeneur. Bonds: Job, Attractive, Guardian. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2100 sp.
John Lindsay, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a large blue jacket and is in decent physical shape. His golden hair is knotted and matted. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: John was raised in a hard working conservative environment. A gifted student he started as a Armorer, but he got bored and became a Fletcher. He was granted martial powers by his dying sister.
Motivation: Wants his loneliness to end; and he desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Job, Adventurer. Occupation: Fletcher
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
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