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Advanced [show]


Charles Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear yellow clothing when he does not wear armor. His hair is silver and curly. His eyes are a pleasant hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Bonds: Rich, Family. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Charles Sutherland, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alexandre Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants, and he perpetually has his greataxe ready. His brown hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a butcher and was forced into it by his family

Ideals: Fighting, Professionalism. Flaws: Depressed. Bonds: Rich, Family. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Alexandre Appleton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 7 (-2)12 (+1) 12 (+1)14 (+2)
Skills Stealth +0, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 16000 cp.


Social Check DCs


Patrick Southey, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in earthy colors with a brown and blue handkerchief worn on his left side. His auburn hair is cut jaggedly and amateurishly. His eyes are violet and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Patrick was born the youngest of three triplets. He dropped out of school before completing his studies. Some 9 years later his spouse died after the birth of his son. Heartbroken, Patrick never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Logical. Bonds: Family, In love. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrick Southey, Male Human Fighter 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)9 (-1) 8 (-1)13 (+1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 3000 sp. Fire opal (1200 gp). Violet garnet (900 gp). Freshwater pearl (9 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered falchion and tarnished mace as well. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He struck the Interpreter job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Job, Mentor. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Heward Paxton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 10 (+0)6 (-2)
Skills Deception +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Goblin, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Disguise kit. 1 Healer’s kit. 1 Hourglass.


Social Check DCs


Trey Tyndall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black armored body suit, with a simple green line shooting up and back down. His hair is chestnut, silky, and of moderate length. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a slaver, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Justice. Bonds: Attractive, Mentor. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Trey Tyndall, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. 1 Hourglass. 1 Good lock.


Social Check DCs

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