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Advanced [show]


Tim Altham, Male Human [Permalink]

Personal [hide]

Description: A 5'2" northern man, he wears a black shirt with thin green vertical stripes and white pants. His long red hair reaches down to his waist. He has gleaming, smiling green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Fighting, Persistence. Bonds: Poor, Job, Family. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Tim Altham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Clare, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and green robe with the hood down. He carries with him a set of nunchakus, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His blonde hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Detective, Peter learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Detective soon after.

Motivation: He'd like to take his coworkers down a peg; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Optimist. Bonds: Job, Religious. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Peter Clare, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Perception +2, Sleight of Hand -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 100 gp.


Social Check DCs


Guy Bentley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of bows on his belt, each one with a emerald on the hilt. He wears his brown hair up in a very large beehive style do. His brown eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Slave Trader business at a young age. When Guy reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Artistic, Philantrophist. Bonds: Job, Military, Adventurer. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Guy Bentley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)8 (-1) 12 (+1)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1400 sp. White pearl (90 gp).


Social Check DCs


Hubert Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green shirt with thin blue vertical stripes and pastel pants. His black hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the west. His first spouse was a Healer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he's in love

Ideals: Athletic. Bonds: Has a crush, Adventurer, Poor, Family. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Hubert Beckwith, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 9 (-1)16 (+3)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Odo Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a violet coat with white slacks. He is bristling with hidden weapons, mostly scimitars and greataxes. With bright white hair and a scraggly beard. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Odo Brownrigg, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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