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NPC Generator

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Advanced [show]


Kyle Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses divination through singing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Bonds: Attractive, Religious, Criminal record, Rich. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Kyle Clapham, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Don Wakefield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. He is an epitome of beauty. He has shaved his head bald. His eyes are likewise gray.

Personality: He never swears and excessively uses polite adverbs when speaking. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the south to a Miller, Don learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Attractive, Criminal record, Job. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Don Wakefield, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 8 (-1)8 (-1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lance Halsey, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. He has a long white beard with little hanging trinkets. His eyes are gray and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Sensitive, Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Lance Halsey, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Diggory Read, Male Human [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his white robe. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy golden hair. His eyes, though not visible through his cowl, are gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Ugly. Bonds: Rich, Adventurer, Religious. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Diggory Read, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)7 (-2) 12 (+1)9 (-1)
Skills History +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Randal Badger, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a fancy violet suit. His hair is long and auburn with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. He has gray eyes and a violet hat with a black feather.

Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.

History: He was born in the north, but his parents moved at a very young age to the south. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Philantrophist, Athletic. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Baker

Voice: Breathy voice

Attributes [hide]

Randal Badger, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4000 cp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs

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