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Advanced [show]


Gerald Bradly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and dresses well, typically a more casual-formal manner. He wears his white hair up in a very large beehive style do. His gray eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Ideals: Philantrophist, Artistic, Gifted. Bonds: Attractive, Family. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Gerald Bradly, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Jade (90 gp). Deep green spinel (90 gp). Chalcedony (20 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Don Snowdon, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears professional attire. His right leg appears badly burned and disfigured. His tied-back hair is chestnut. He has gleaming, smiling blue eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Detective business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Sabotage a competitor; and balancing his hectic life and new detective responsibilities is difficult

Flaws: Secretive. Bonds: Attractive, Adventurer, Job. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Don Snowdon, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)18 (+4) 13 (+1)15 (+2)
Skills Intimidation +4, Investigation +6
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Gnoll, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp.


Social Check DCs


Percival Milton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. His white hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and to settle down with his crush

Flaws: Ugly, Antagonistic. Bonds: Military, Family, Has a crush. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Percival Milton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Athletics +0, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Bertram Addington, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Baker. His hair is cut close to his head. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: He feels that his past leaves him morally obligated to help; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Bertram Addington, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Patrick Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Miller. His long brown hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Philantrophist, Professionalism. Bonds: Job, Slave. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Patrick Cotton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (600 gp). Solid gold idol (900 gp). Silver comb with moonstones (100 gp). 1 Antitoxin. 1 Everburning torch. 4 Thunderstones.


Social Check DCs

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