John Wallace, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely pastel suit with white socks and a vest with buckled shoes. With bright black hair and a scraggly beard. This gray eyed easterner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a pair of adventurers, John grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.
Motivation: He's in love; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Addict, Shy. Bonds: Adventurer, Has a crush. Occupation: Bounty Hunter
Voice: Posh accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. Banded agate (9 gp). Banded agate (9 gp). Citrine (70 gp).
Wymar Prescott, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he very much looks the part of a Carter. His golden hair is cut short. He has gleaming, smiling green eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is a very good compulsive liar and kleptomaniac.
History: Wymar was born with his mother's beautiful face. His childhood dream was to be a Locksmith, but he was a colossal failure. He has achieved small success as a Carter.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Bonds: Job, Criminal record, Attractive. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Sard (60 gp).
Charles Langley, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears just a pastel suit. His chestnut hair, when down, is lengthy. His ears are large.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Charles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to get laid; and he's in love
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Poor, Adventurer. Occupation: Body Guard
Voice: French accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Gunter Woods, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time. His skin is fair and his fingers are delicate and long. His brown hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the south. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: Revenge.
Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 9 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 18 (+4) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Aquan, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +1
Possessions: 600 gp. Rich purple corundum (400 gp). 1 Minor magic item.
Alexandre Shirley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a warhammer. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Sold as a small child to a slaver, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Bonds: Rich, Attractive, Guardian, Enemies, Mentor, Religious. Occupation: Interpreter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
