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NPC Generator

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Advanced [show]


Lewis Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His blonde hair is cut short. His eyes are brown.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Sculptor like his mother before him.

Motivation: He is compelled to act according to his religious beliefs; and wants his loneliness to end

Bonds: Attractive, Job, Has a crush, Religious, Rich. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Lewis Gentry, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theobald Vance, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Shy, Lazy. Bonds: Adventurer. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Vance, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Robert Kent, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a blue shirt with thin brown vertical stripes and tan pants. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the south to a Map Maker, Robert learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Gifted. Flaws: Insane. Bonds: Family, Job, Has a crush. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Robert Kent, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp. Jade (60 gp). Sard (60 gp).


Social Check DCs


Roger Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His hair is white and very short. His amber unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Roger studied abroad. Cursed with a spirit at a very young age, Roger has worked very hard to control his curse. He was granted druidic powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Poor, Military. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Roger Wellington, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Diggory Woods, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Calm and collected, he is a well trained Apothecary. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west to a Apothecary, Diggory learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and marry his brother to traveling adventurers

Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Diggory Woods, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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