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NPC Generator

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Advanced [show]


Wymar Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Wymar has worked very hard to control his curse. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Flaws: Shy, Antagonistic, Disease. Bonds: Poor, Attractive. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Wymar Harlow, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Darkwood Buckler. 1 Masterwork Light steel shield.


Social Check DCs


Theobald Abram, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears his brown hair up in a very large beehive style do. His eyes are green and beady.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a wizard, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Flaws: Ugly, Addict, Fearful. Bonds: Mentor. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Theobald Abram, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gomory Nibley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a sickle. He wears his hair in dreadlocks. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gomory took refuge in the old dungeon and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Flaws: Ugly, Shy. Bonds: Enemies, Poor, Nature. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Gomory Nibley, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Athletics +5, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Hubert Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Dyer. His tied-back hair is white. His hazel eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich western family. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality.

Ideals: Opinionated. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Hubert Springfield, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 17 (+3)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Huxley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is unkempt and raggedy. His amber eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.

History: Gifted from a young age, Trey studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Huxley, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Terran, Auran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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