Balimaar Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin black vertical stripes and tan pants. He carries with him a set of axes on his belt, each one with a ruby on the hilt. He has a small bristly mustache and wavy auburn hair. His eyes are gray and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Sold as a small child to a brothel owner, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Justice. Bonds: Criminal record, Mentor. Occupation: Barrister
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. Jade (160 gp). Lapis lazuli (12 gp).
John Davenport, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a small bristly mustache and wavy golden hair. His eyes are a pleasant green.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.
History: He got into the Bounty Hunter business at a young age. His father was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Ideals: Persistence. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Bounty Hunter
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Ralf Ryley, Male Human [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft red waves gently in the breeze. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He wears his hair in dreadlocks. He is baby faced.
Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When Ralf reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Opinionated, Artistic. Bonds: Rich, Immigrant, Military. Occupation: Spy
Voice: French accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Antitoxin. 1 Thunderstones. 1 Alchemist’s fire. 1 Tanglefoot bags.
Gunter Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case, and his gloved hand is found clutching a pickaxe. His white hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gunter was born the youngest of three triplets. He was taken from his home at a very young age. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.
Motivation: Regain custody of his son; and an old rival family wants him found
Flaws: Antagonistic, Forgetful. Bonds: Attractive, Family, Slave. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp.
Charles Braxton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his blonde hair. His eyes, though not visible through his cowl, are green.
Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted divine powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 15 (+2) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!