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NPC Generator

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Roger Branson, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his green robe and has his shortbow always slung over his shoulder. His hair is greying and his face has many wrinkles. He has violet eyes and a green hat with a violet feather.

Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Tailor father left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Ugly, Disease, Impulsive, Mundane. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Roger Branson, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Jocelyn Crawford, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. His hair is red and curly. His eyes are likewise violet.

Personality: Jocelyn wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A few years later when the north was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Disciplined. Bonds: Immigrant, Poor, Adventurer. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Jocelyn Crawford, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Jade (110 gp). 1 Minor magic item.


Social Check DCs


Patrick Prescott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Patrick Prescott, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp. Red garnet (90 gp). Alexandrite (700 gp). Blue star sapphire (1300 gp). Tourmaline (90 gp).


Social Check DCs


Manfred Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is braided into rings. His green eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also hits on women, regardless of circumstances.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Manfred took refuge in the ruined castle and found the beat up lance and armor he uses now. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and wants his loneliness to end

Flaws: Shy. Bonds: Has a crush, Nature, Job. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Manfred Tatum, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Peter Melancon, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man likes to wear ponchos typically of a light red in addition to tight pants. He has black hair. His violet eyes peer out from beneath his top red hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Bounty Hunter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Athletic. Flaws: Impulsive. Bonds: Adventurer, Job, Rich, Enemies. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Peter Melancon, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)11 (+0) 9 (-1)15 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Rhodochrosite (6 gp). Iolite (60 gp). Amethyst (40 gp). Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs

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