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NPC Generator

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Advanced [show]


Patrick Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small plains village. While studying, he fell in love. They married and had a daughter. He got away from his former life and has fallen to alcoholism.

Motivation: Many illithids want him driven away; and he is unsatisfied with his job

Flaws: Addict. Bonds: Job, In love, Nature, Enemies. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Patrick Birkenhead, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Patrick Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His brown hair is unkempt and raggedy. His blue eyes peer out from beneath his wide-brimmed white hat.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Laborer profession.

History: He got into the Barrister business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Barrister.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Patrick Yardley, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 5 (-3)11 (+0) 10 (+0)7 (-2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Wymar Royal, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His hair is always cut to a buzz. His amber eyes dart from person to person.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north, but his parents moved at a very young age to the south. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wymar took refuge in the ruined castle and found the beat up crossbow and armor he uses now. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Wymar Royal, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)15 (+2) 8 (-1)16 (+3)
Skills Persuasion +5, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1200 sp.


Social Check DCs


Anselm Acton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears red trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His hair is long and red with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west to a Butcher, Anselm learned a great deal about his father's area of expertise. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Philantrophist, Gifted. Bonds: Military, Job. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Acton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)9 (-1) 12 (+1)17 (+3)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Henry Bradly, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft green waves gently in the breeze. His long golden hair reaches down to his waist. His eyes are a pleasant green.

Personality: Henry wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Disciplined. Flaws: Impulsive, Mundane. Bonds: Rich. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Henry Bradly, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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