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NPC Generator

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Advanced [show]


Jocelyn Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor, and he perpetually has his warhammer ready. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Jocelyn Everleigh, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 41000 sp.


Social Check DCs


Bertram Churchill, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His chestnut hair is kept up in a ponytail inside a broad hat. He has brown eyes and a yellow hat with a tan feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Barkeep, who enjoyed hunting, Bertram was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He struck the Shepherd job and began his own company from there.

Motivation: Regain custody of his daughter; and expand his business

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Nature, Job, Family. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Bertram Churchill, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 11000 cp. Onyx (60 gp). Lapis lazuli (14 gp).


Social Check DCs


Kyle Trollope, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying red hair a little too much giving a sharp red color. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice, Pacifist, Gifted. Bonds: Rich, Slave. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Kyle Trollope, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)14 (+2) 11 (+0)17 (+3)
Skills Deception +5, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Kyle Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.

Personality: This man loves writing and to teach people writing more than just about anything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a crush on the local Bellfounder; and meet up once more with his childhood friend

Ideals: Artistic. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Kyle Bradshaw, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)13 (+1) 9 (-1)17 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Patrick Yardley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a simple grey robe with green stripes complete with hood. His hair, while still mostly blonde, has prominent grey streaks. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Patrick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Patrick. He has drifted from career to career and currently works as a Dilettante.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Terse. Bonds: Attractive, Job, Poor, Criminal record. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Patrick Yardley, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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