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NPC Generator

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Advanced [show]


Bertram Soames, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tan coat over a black low-cut shirt, and a wide-brimmed hat upon his head, he is not a threatening figure. He wears his auburn hair down. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family A freak accident while working with his Barkeep father left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Bertram Soames, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Roger Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. His silver hair is smooth and relatively long. His eyes are green and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Bonds: Attractive, Enemies, Criminal record, Rich. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Roger Yardley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 12 (+1)8 (-1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Shane Rutland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown shirt with thin tan vertical stripes and black pants. His moppish silver hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Shane was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Spy like his mother before him.

Motivation: To settle down with his crush; and he has a crush on the local roofer

Flaws: Insomniac, Shy. Bonds: Job, Mentor, Has a crush. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Shane Rutland, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 4 Alchemist’s fire.


Social Check DCs


Roland Burton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a white handlebar mustache and slicked back white hair. His eyes are amber and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 4 years old his parents immigrated from the north. His mother was a soldier and died while he was still young. Roland was left his mother's suit of armor and trained in its use and care. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Disciplined, Gifted. Bonds: Immigrant, Military. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Roland Burton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Randal Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a white and black robe with the hood down. His white hair is matted, messy, and big. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Randal Thackeray, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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