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NPC Generator

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Advanced [show]


Miles Browning, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has the majority of his body covered in plate. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Unemployed.

Motivation: Further expansion of business; and balancing his hectic life and new unemployed responsibilities is difficult

Flaws: Addict. Bonds: Attractive, Poor, Job. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Miles Browning, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)12 (+1) 10 (+0)11 (+0)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Churchill, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of the sun god around his neck, and a crossbow on his belt. He sports a flattop hair cut. His hazel eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Logical. Bonds: Attractive, Poor. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Godfrey Churchill, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hubert Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised by priests from a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Criminal record, Religious, Mentor. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Hubert Fidget, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Drogo Allerton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears professional attire. His golden hair is smooth and relatively long. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Military, Rich. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Drogo Allerton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)9 (-1) 17 (+3)12 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Robert Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a ruthless business man, a trait he acquired from his father.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and to reunite with his absent father

Ideals: Fighting, Athletic, Entrepeneur. Bonds: Attractive, Family. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Robert Rutland, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs

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