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NPC Generator

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Advanced [show]


Chad Blankley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His auburn hair is greasy and uncared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Painter business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and he is greedy

Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Rich, Job. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Chad Blankley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Henry Ridley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His long silver hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Flaws: Antagonistic, Lazy. Bonds: Attractive, Rich, Slave. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Henry Ridley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. 1 Silver holy symbol. 1 Masterwork manacles.


Social Check DCs


Theobald Tatum, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and blonde. This hazel eyed southerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Engraver, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

Theobald Tatum, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Nature +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Roger Yeardley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in earthy colors with a tan and yellow handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west to a Merchant, Roger learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Merchant like his mother before him.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Flaws: Terse, Secretive, Ugly, Insane. Bonds: Job. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Yeardley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Diggory Kent, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. He is physically well-built. His blonde hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Diggory's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Flaws: Antagonistic, Disease. Bonds: Attractive, In love, Rich. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Diggory Kent, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 8 (-1)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Aquan, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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