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Advanced [show]


Gunter Camden, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. His silver hair is knotted and matted. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: Gifted from a young age, Gunter studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business.

Ideals: Pacifist, Gifted, Entrepeneur. Flaws: Addict, Cynical. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Gunter Camden, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 16 (+3)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics -1, Arcana +5
Senses Passive Perception 11
Languages Common, Orc, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Aldous Wellington, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and typically wears blue cloth garments or leather armor. His skin is also unnaturally pale. His moppish red hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his sister before him, after school he went straight into learning to become a Ruler. He then took over the family business and is one of the better Ruler for hire.

Motivation: To be a Bather again; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Wellington, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)8 (-1) 10 (+0)18 (+4)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp. Golden pearl (80 gp). Sard (50 gp).


Social Check DCs


Roland Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He dresses well, typically a more casual-formal manner. His silver hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Humans.

History: He comes from a rich southern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Insane, Racist. Bonds: Attractive, Rich. Occupation: Farmer

Voice: French accent

Attributes [hide]

Roland Beitz, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)8 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Patrick Pickering, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a tight fitting white shirt and pants. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Bonds: Attractive, Military, Religious, Enemies. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Patrick Pickering, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Darlington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man dresses well, typically a more casual-formal manner. His long auburn hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.

History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent mother; and doesn't want to be a map maker and was forced into it by his family

Flaws: Insomniac, Fearful. Bonds: Attractive, Family, Job. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Theodoric Darlington, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)5 (-3) 10 (+0)15 (+2)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp. Sard (70 gp). Aquamarine (800 gp). Malachite (16 gp).


Social Check DCs

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