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NPC Generator

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Advanced [show]


Percival Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Interpreter uniform. He sports a long blonde beard, and similarly colored long hair. He has gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Percival studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Interpreter like his mother before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Job, Military. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Percival Cooper, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)17 (+3) 17 (+3)13 (+1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 13
Languages Common, Ignan, Infernal, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Percival Marleigh, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears pastel trousers with yellow and grey striped suspenders. He wears various colorful collared shirts. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with painting.

History: He was born to loving parents in a slum to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Bonds: Family, Poor. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Percival Marleigh, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)15 (+2) 8 (-1)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). Cloth of gold vestments (170 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Everard Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tight fitting brown shirt and pants. His golden hair is unkempt and raggedy. His eyes are a pleasant hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Ugly, Insomniac, Addict. Bonds: Poor. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Everard Dumph, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Peter Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with black socks and a vest with buckled shoes. He has a white handlebar mustache and slicked back white hair. His face is scarred and worn.

Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Peter was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and to be a roofer again

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Peter Fulton, Male Human Fighter 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 16 (+3)9 (-1)
Skills Arcana +6, Athletics +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Kenley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Fortune-teller uniform, and carries halberds. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Fortune-teller like his father before him.

Motivation: He is unsatisfied with his job; and to be a priest again

Ideals: Fighting, Philantrophist, Gifted. Bonds: Job, Attractive. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Solomon Kenley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 18 (+4)14 (+2)
Skills Stealth +3, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2700 sp. Lapis lazuli (10 gp). Brown-green garnet (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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