Hugh Sharps, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered white stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His chestnut hair is greasy and uncared for. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the west to a Ruler, Hugh learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. He struck the Ruler job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Job, Military. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 100 gp.
Simon Axton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He carries a battered longbow and tarnished ceremonial dagger as well. His golden hair is cut short with large spiked bangs in the front. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.
History: Simon lived on a farm with his mother, near the main road leading to a nearby town. One day when Simon was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Simon was heart-stricken from the event, and his father started working long hours to provde for them. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Fighting, Joker. Flaws: Shy, PTSD. Bonds: Family. Occupation: Sage
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lewis Harlow, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. His hair is always cut to a buzz. He is baby faced.
Personality: He acts crazy and hedonistic. He is a very good compulsive liar and kleptomaniac.
History: He was born to loving parents in a slum to the north. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Seeks redemption.
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Poor, Criminal record, Family. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Rhodochrosite (11 gp). Chrysoprase (20 gp). Obsidian (11 gp). Hematite (11 gp).
Simon Snowdon, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his white hair up. His eyes are brown and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the north his family was never financially stable. Simon was born on a far northern forest where he grew up under the tutelage of his father, an expert Healer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Bonds: Adventurer, Poor, Immigrant. Occupation: Healer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Diggory Pickering, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears baggy black pantaloons and a grey scarf. His golden hair is kept up in a ponytail inside a broad hat. He is baby faced.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his mother.
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered east to less war torn lands. He struck the Performer job and began his own company from there.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Job, Poor, Adventurer. Occupation: Performer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Star rose quartz (50 gp). Red-brown spinel (120 gp). Black pearl (900 gp).
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