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NPC Generator

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Advanced [show]


Jocelyn Holton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His tied-back hair is chestnut. His ears are large.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure; and wants his loneliness to end

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Has a crush, Immigrant. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Jocelyn Holton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 14 (+2)7 (-2)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Half-Plate. 1 Breastplate. 1 Banded mail.


Social Check DCs


Godfrey Graeme, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise hazel.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Impeccable, Fighting. Bonds: Attractive, Family, Debt. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Godfrey Graeme, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)6 (-2) 13 (+1)14 (+2)
Skills Athletics +5, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Jocelyn Mitchell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized green coat, and is pretty ugly. His tied-back hair is white. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Jocelyn Mitchell, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 4 Thunderstones. 4 Thunderstones.


Social Check DCs


Ralf Digby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a tan tunic with violet highlights, and long white pants that bunch up around his shoes. His hair is long and black with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was granted divine powers by his dying sister.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to be a bowyer again

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Criminal record, Job. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Ralf Digby, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 8 (-1)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Black velvet mask with numerous citrines (160 gp).


Social Check DCs


Hugh Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting blue shirt and pants. His hair is golden and curly. His eyes are amber and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He receives visions of the future at random moments

History: Gifted from a young age, Hugh studied abroad. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Slave, Enemies. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Hugh Ashley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Gold dragon comb with red garnet eye (300 gp). Black velvet mask with numerous citrines (160 gp).


Social Check DCs

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