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NPC Generator

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Advanced [show]


Conrad Ogden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a greatsword. His moppish golden hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Miner profession.

History: Conrad hails from a village terrorized by goblins. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: An old rival family wants him found; and to reunite with his absent father

Flaws: Insane. Bonds: Rich, Job, Enemies, Nature, Family. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Conrad Ogden, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 29000 sp. Deep blue spinel (1200 gp). Aquamarine (1200 gp). Rhodochrosite (15 gp).


Social Check DCs


Gerald Stansfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He is physically well-built. His hair is short and brown. His hazel eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.

History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Flaws: Hedonist, Antagonistic. Bonds: Nature, Job. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Gerald Stansfield, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Gerard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a bastard sword. He has a red handlebar mustache and slicked back red hair. His amber unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gerard was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world.

Ideals: Logical. Flaws: Disease, Shy, Impulsive. Bonds: Attractive. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Gerard Hayhurst, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hubert Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown painted combat armor at almost all times. His head has been shaved. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Hubert will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and seeks redemption

Ideals: Athletic, Extrovert. Flaws: Ugly, Addict. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hubert Denholm, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Charles Cooper, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He sports white clothing, slightly heavier than average wear. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Charles was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. In the meantime he has taken over work as a Fortune-teller and occasionally as a mercenary.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Flaws: Emotional. Bonds: Rich, Job, Adventurer, Slave. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Cooper, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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