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NPC Generator

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Advanced [show]


Roland Landon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. He has a long black beard with little hanging trinkets. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south. He moved out north to avoid the crime he committed. He left for the south, certain he would find work there.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Roland Landon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)15 (+2) 10 (+0)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Golden pearl (130 gp). Red spinel (130 gp). Red garnet (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Garrick, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a black tunic with white highlights, and long grey pants that bunch up around his shoes. He has a hunchback. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Robert wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: Robert was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He was granted druidic powers by his dying brother.

Motivation: Wants to raise his children well.

Ideals: Disciplined, Gifted. Flaws: Ugly, Insane. Bonds: Family, Adventurer. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Robert Garrick, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1200 sp.


Social Check DCs


Kody Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a blue and black handkerchief worn on his left side. His brown hair is lengthy and is close to two feet long. His eyes are gray.

Personality: Kody is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Depressed. Bonds: Nature, Adventurer, Job. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Wharton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Henry Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear grey clothing when he does not wear armor. His white hair is heavily combed to the left. His eyes are blue and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He invites people to come help in his community garden.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His religion dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Justice, Philantrophist, Entrepeneur. Bonds: Criminal record, Religious. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Henry Allerton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 13 (+1)8 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Richard Milton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" western man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are amber and beady.

Personality: He dislikes all the random violence that takes place in the west. As long as the job gets done he does not care how it got done.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Richard Milton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 16000 cp. Peridot (50 gp).


Social Check DCs

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