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William Home, Male Human [Permalink]

Personal [hide]

Description: This western man wears a robe, a symbol of luck around his neck, and a quarterstaff on his belt. His clothes are grease stained in places. He sports a long silver beard, and similarly colored long hair. His amber eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Home, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)7 (-2) 9 (-1)11 (+0)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Shane Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and grey robe with the hood down. He has a slight overbite and is overall scrawny. He has moderate length golden hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the north was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and he wants nothing more than to rejoin the army

Ideals: Justice, Philantrophist. Bonds: Attractive, Military, Immigrant. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Shane Warwick, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kody Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is generally well dressed albeit a few years behind the times. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east to a Assassin, Kody learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He inherited the family business which he has now maintained for 11 years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Attractive, Job. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Kody Westcott, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roger Camden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. His hair is long and blonde with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. In his 16th year, his parents were killed by a giants raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Healer.

Motivation: Someone believes him a fraud.

Ideals: Passionate. Flaws: Ugly. Bonds: Military, Enemies, Job. Occupation: Healer

Voice: German accent

Attributes [hide]

Roger Camden, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 8 (-1)4 (-3)
Skills Stealth +2, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 4 Thunderstones.


Social Check DCs


Robert Haley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a ceremonial dagger. His long golden hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.

Personality: Robert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted, Fighting. Bonds: Family, Job. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Robert Haley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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