Chad Northcott, Male Human [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple yellow line shooting up and back down. He carries with him a set of hand crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has chestnut hair. His blue eyes are passionate and lively.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Chad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chad decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Criminal record. Occupation: Sellsword
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp. Banded agate (9 gp). Rock crystal (30 gp). 1 Banded mail.
Clerebold Anderton, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. His thin eyebrows rest above his beady violet eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Engraver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 9000 cp. Azurite (14 gp).
Peter Hayes, Male Human [Permalink]
Personal [hide]
Description: A 6'3" eastern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gray.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. A true patriot, Peter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Sold as a small child to a necromancer, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants nothing more than to rejoin the army; and regain custody of his son
Bonds: Enemies, Military, Mentor, Family. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ernest Alston, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a blue coat over a black low-cut shirt, and a wide-brimmed hat upon his head. With bright red hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.
History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted, Entrepeneur, Logical. Bonds: Attractive. Occupation: Server
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Magnifying glass.
Patrick Hastings, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. He has wavy golden hair. He wears round tiny glasses practically rammed into his face.
Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of gnolls once and for all.
History: Patrick was raised in a hard working conservative environment. He worked as a nervous Banker and found it very stressful. He's since become an addict/alcoholic.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Depressed, Addict. Bonds: Attractive, Enemies, Job. Occupation: Banker
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Solid gold idol (200 gp). 1 Minor magic item.
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