Ernest Carlton, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he dresses in brown turtlenecks beneath a yellow coat with black slacks. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are a pleasant green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy, self-centered, vain, and jealous.
History: Born in the west to a Armorer, Ernest learned a great deal about his father's area of expertise. He worked as a nervous Armorer and found it very stressful. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Passionate, Philantrophist. Flaws: Selfish, Mundane. Bonds: Job. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1000 sp. Solid gold idol (700 gp). Gold dragon comb with red garnet eye (600 gp). Gold and topaz bottle stopper cork (600 gp). 2 Thunderstones. 1 Everburning torch. 3 Alchemist’s fire.
Anthony Read, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. His tied-back hair is brown. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Flaws: Insane, Cynical. Bonds: Rich, Criminal record, Military. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Auran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Chad Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear violet pants and tee shirts. He has done his best to style his chestnut hair to look like a famous performer. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is a Metallic Dragon in disguise. Like his mother and his sister before him, after school he went straight into learning to become a Masseuse. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark
Ideals: Justice, Logical. Bonds: Adventurer, Job. Occupation: Masseuse
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Alex Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears a white vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His hair is short and golden. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born at the edge of vast desert. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Flaws: Ugly. Bonds: Guardian, Family, Nature, Criminal record. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 11000 cp.
Percival Windsor, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise hazel.
Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: A rival would like him out of the picture.
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Crown-heir
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 11000 cp.
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