Norman Ryland, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He likes to wear green tank tops with brown pants. His whole body is exceptionally muscular. His golden hair is drawn into a tight pony tail with a card scrunchie. He has amber eyes and a green hat with a brown feather.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He would rather hide behind his crafts than deal with other people.
History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered painting. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and he is terrified, and will act out of fear
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Immigrant, Poor. Occupation: Painter
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 18 (+4) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Giant
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1300 sp. 1 Banded mail. 1 Masterwork Light steel shield. 1 Darkwood Shield.
Theodoric Ramsey, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Cook, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has a long chestnut beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with music.
History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: To be a Armorer again; and sabotage a competitor
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Attractive, Criminal record. Occupation: Cook
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (100 gp). 2 Alchemist’s fire.
Patrick Weld, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his hand crossbow and is in decent physical shape. He wears a colorful flower in his brown hair. His eyes are likewise gray.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark
Bonds: Attractive, Enemies, Adventurer, Criminal record. Occupation: Ruler
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Star rose quartz (60 gp). Aquamarine (600 gp). Emerald (700 gp). Fiery yellow corundum (700 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Guy Kenley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly golden, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: He dislikes all the random violence that takes place in the south. He has a small toy that he constantly fidgets with.
History: Born in the south to a Fletcher, Guy learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business
Ideals: Pacifist, Fighting. Flaws: Addict. Bonds: Job, Enemies. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 26000 sp.
Odo Hailey, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he has a large black mantle and cape that has been intricately interwoven into his brown robe. He has a golden handlebar mustache and slicked back golden hair. His eyes are likewise gray.
Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He is obsessed with a lost civilization.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Seamstress and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.
Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend
Ideals: Impeccable. Bonds: Job, Adventurer, Military, Has a crush. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 24000 cp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver chalice with lapis lazuli gems (90 gp). 1 Minor magic item.
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