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NPC Generator

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Advanced [show]


Drogo Allerton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Adventurer, Job. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Allerton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


John Woods, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Layabout business at a young age. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor.

Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

John Woods, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 5 (-3)6 (-2) 14 (+2)11 (+0)
Skills Insight +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Rock crystal (80 gp). Aquamarine (500 gp). 4 Acid flasks.


Social Check DCs


Norman Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He wears his chestnut hair up. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of drow once and for all.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He married young, but lost his spouse to drow. Days after completing his studies, news broke out that his hometown was attacked by drow. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Artistic. Flaws: Depressed. Bonds: Attractive, Enemies. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Norman Ainsley, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 13000 sp.


Social Check DCs


Theodoric Davenport, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears light armors faded through time and improper care. He has a hunchback. His hair is cut close to his head. His eyes are brown and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Theodoric Davenport, Male Human Fighter 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Insight +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. Jasper (50 gp). 3 Holy water. 4 Tanglefoot bags. 3 Holy water. 3 Holy water.


Social Check DCs


Reynard Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He wears his hair in dreadlocks. This amber eyed easterner is not easily forgotten.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich eastern family. He worked as a nervous Actor and found it very stressful. He has worked as a Actor like his mother before him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic, Entrepeneur. Bonds: Enemies, Rich, Job. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Reynard Sutherland, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 3 Holy water. 5 Acid flasks.


Social Check DCs

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