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NPC Generator

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Advanced [show]


Rolf Easton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in black turtlenecks beneath a green coat with white slacks. His silver hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich eastern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Rolf Easton, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


John Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is greying and his face has many wrinkles. He has a dull look in his green eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: John hails from a village terrorized by goblins. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by goblins. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins; and he wants revenge against goblins

Ideals: Athletic, Joker. Flaws: Shy, PTSD. Bonds: Enemies. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

John Garfield, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Manfred Everleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright black suits and hats. His red hair is kept up in a ponytail inside a feathered hat. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.

History: Manfred was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Architect.

Motivation: Marry his brother to traveling adventurers; and he has a rivalry with the church that dominates his actions

Flaws: Mundane, Hedonist. Bonds: Family, Job, Religious. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Manfred Everleigh, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Odo Yeardley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries with him a set of kukris on his belt, each one with a amber on the hilt. He wears a wide-brimmed hat to cover his moderate length white hair. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive, Insane. Bonds: Attractive, Has a crush. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Odo Yeardley, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Bertram Tinley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a brown and white robe with the hood down and is in decent physical shape. His blonde hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Flattery will make him almost putty in your hands.

History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Rich, Adventurer. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Tinley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp. 1 Silk rope.


Social Check DCs

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