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Advanced [show]


Theobald Darby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple blue robe with brown stripes complete with hood. His black hair, when down, is lengthy. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Theobald was born with his mother's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Bonds: Poor, Job, Enemies, Attractive, Criminal record. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Darby, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Hunter Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Brewer. His brown hair is still thick. His amber eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his mother. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Justice, Professionalism, Fighting. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Radcliffe, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 9 (-1)16 (+3) 17 (+3)13 (+1)
Skills Investigation +5
Senses Passive Perception 13
Languages Common, Undercommon, Druidic, Auran
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Rolf Beckwith, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely white suit with tan socks and a vest with buckled shoes, he is not a threatening figure. His golden hair is heavily combed to the left. His eyes are a pleasant green.

Personality: He exudes charisma. He is a tour de force of persuasion. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered south to less war torn lands. He used his abilities to trick people and travel the world for free.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Flaws: PTSD. Bonds: Attractive, Family, Criminal record, Has a crush. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Rolf Beckwith, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)18 (+4) 10 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gunter Langley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright silver hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he is content

Ideals: Gifted. Flaws: Mundane, Insane. Bonds: Military, Rich. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

Gunter Langley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Balimaar Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown tunic with red highlights, and long green pants that bunch up around his shoes. His golden hair is lengthy and is close to two feet long. His eyes are likewise gray. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out north to avoid the crime he committed. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Criminal record. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Balimaar Halsey, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp. Azurite (11 gp). Hematite (11 gp). Jade (60 gp). 3 Antitoxin.


Social Check DCs

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