Chad Acton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple violet robe with yellow stripes complete with hood. He carries with him a set of bastard swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his white hair to look like a famous performer. His eyes are likewise brown.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Chad was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To reunite with his absent father; and seeks redemption
Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Fletcher
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 4 Antitoxin. 3 Alchemist’s fire.
Chad Remington, Male Human [Permalink]
Personal [hide]
Description: This man wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. He is muscular with a powerful set of arms. He has wavy silver hair. His brown eyes lackadaisically let the world flow into them.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has all his life been fascinated with painting.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal painting training, and achieved minor success. He now mingles about in high society.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist, Artistic. Bonds: Mentor, Rich, Criminal record. Occupation: Bowyer
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Gerald Ramsey, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. He wears his auburn hair up. His hazel eyes peer out from beneath his feathered black hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many drow want him driven away; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Apothecary
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1100 sp. 1 Masterwork Common Melee.
Trym Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with white pants. His hair, while still mostly auburn, has prominent grey streaks. He has gleaming, smiling green eyes.
Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk
Ideals: Gifted, Justice. Bonds: Slave, Adventurer, Enemies. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Theodoric Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear grey pants and tee shirts. His hair, while still mostly chestnut, has prominent grey streaks. His ears are large.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Dilettante profession.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is unsatisfied with his job; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Adventurer. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 200 gp. Bloodstone (60 gp). Smoky quartz (60 gp). 1 Minor magic item.
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