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NPC Generator

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Advanced [show]


Guy Kenley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is renowned for his bright yellow suits and hats. His whole body is exceptionally muscular. He wears a small hat to cover his moderate length auburn hair. His eyes are a pleasant violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Fisher, who enjoyed hunting, Guy was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered poetry. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Immigrant, Nature, Adventurer. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Guy Kenley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1100 sp.


Social Check DCs


Peter Blankley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a hand crossbow. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also hits on women, regardless of circumstances.

History: Born to a Laborer, his mother struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Optimist. Bonds: Has a crush, Poor, Family. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Peter Blankley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Norman Ridley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: Born in the east to a Shoemaker, Norman learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Ridley, Male Human Fighter 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Nature +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Aquamarine (900 gp). Rhodochrosite (13 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. His long red hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Passionate, Justice, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Trym Blakely, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Arnold Haley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. He has styled his red hair well, parting it to the right. His brown eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Antagonistic, PTSD. Bonds: Rich. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Arnold Haley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 10 (+0)7 (-2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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